Unity Network | DarkRP Rules

Please note, these Rules are put in place to ensure a fair roleplay experience for everyone. Do not break them, use loopholes or bend the rules to your own liking. The rules could be updated at any moment so it is your responsibility to come back and check them. We will not be held liable if you are following outdated rules. If you are unsure about any of the rules listed on this page, please contact a staff member to assist you. Staff members have final say on all rules

Last Updated on: 18/02/2025
- WebbSeries

  1. Any form of actions that attempts to, or successfully hurt the server or the community is strictly prohibited and will result in a community ban.
  2. We do not tolerate discrimination, bullying or harassment in any form. Ethnic slurs, bigotry and similar are zero tolerance towards anyone. Lying to staff and malicious impersonation of individuals falls under this rule as well. Falsifying evidence also falls under this rule as well as it is designed to harm others.
  3. The advertisement of other communities (Game Servers, Discords, or Forums) in any way will result in a permanent ban. This applies to In-Game, Discord, or on the Forums.
  4. The use of any exploits, third-party software, or console commands in order to gain some sort of advantage. An auto-clicker, movement macro, or any other third party programs to stimulate movement, an action or etc. is not allowed.
  5. The usage of Alternative Accounts in any capacity is strictly prohibited. Players found using multiple accounts risk having their accounts wiped and being permanently banned from the server.
  6. If you happen to discover an exploit, report it to a manager in-game or discord. DO NOT ABUSE THE EXPLOIT.

  1. RDM is not allowed.
  2. RDA is not allowed.
  3. NLR New-Life Rule. You cannot return to the place of your death or engage with a roleplay scenario within 4 minutes (Even if it envolves personal belongings/raids and allies). You are to forget valuable information (other players base codes, their jobs, who/what killed you). You may however still remember information like where your base is and codes, or your other allies/friends.
  4. Any form of Prop Abuse is not allowed. This includes Prop Climbing, Killing, Blocking, Pushing, Trapping, Surfing etc.
  5. Spamming huge/annoying props in form of hinderance of players movement in the streets, or hinderance for roleplay is not allowed.
  6. Metagaming is not allowed. This means you are not allowed to use Out of Character information (such as Discord, OOC-chat, Staff Sits etc.) in RP situations.
  7. FailRP / (No Intention To Roleplay) is to be avoided. must stay in character all times It’s DarkRP.
  8. LTAP or LTARP is not allowed. It means You are not to leave during Staff Sits or RP Situations.
  9. On the server we have FearRP. FearRP means if someone threatens you with a gun, you must comply. Having a gun out yourself means you can void FearRP and don't need to follow their commands. If the individual is in front of you and you have a gun, you may pull out in an attempt for self defence but if you do not have a gun you must follow their commnads.

    On Unity we have multiple custom commands that replace the usual /advert rules other servers have;
  1. When you are raiding, do /raid.
  2. When you are raiding the bank, do /bankraid.
  3. When you are countering another players roleplay action, do /counter.
  4. When you are raiding the PD (Police Department), do /pdraid.
  5. When you are taking over a gang territory, do /takeover. ( You do not need to do /takeover on unclaimed territory )
  6. When you are going to steal; if you want to steal money use the "gPickpocket" SWEP, if you wish to steal items then use /steal.
  7. When you are kidnapping a player, do /kidnap.
  8. When you are going to mug someone, use the "gMug" Swep.
  9. If you wish to check how long is left on a cooldown, do /[command]cooldown. ( EG /raidcooldown ).
  10. If you have accidently used one of the commands, do /false[command] to clear the cooldown. Abuse of this will result in punishment.
  11. This is because the command helps both you, and the staff to find out if the cooldown is over. Failure to use these Commands result in a Verbal Warning, and after that will be punished with FTC (Failure to Comply).

  1. Building:
    • Building Signs exempt you from RP, and means you shouldn't interact with others who are in RP. This means other players cannot engage them in RP. This also restricts you from using any entities to produce money/entities.
    • The distance between fading doors must support 2 players in both directions, this is best understood as 2x2 or 4 players in a box formation. This space must not be designed in a manner that funnels raiders. Funnelling is designing your base entry point to keep the raiders in a confined place and allowing gunfire to be directed to be head-on.
    • No-Colliding props in bases is not allowed under any circumstances.
    • Using world glow on props in bases is not allowed under any circumstances.
    • No shooting through one way props. e.g) Shooting through props that the other cannot see you through. (Either you can both see each other, or neither can see). This includes bases which force others to crouch to see you.
    • You must have ATLEAST one clear entrance to your base. You can prop block all other entrances to your base, as long as there is at least one valid/obvious entrance to your base.
    • You cannot shoot through angle abuse, meaning you can see someone's feet etc, but it is very difficult for them to see you.
    • You must own ALL doors if you are living in a building, an exception to this is inside the hotel.
    • You may not use pixel perfect bases, for example a really narrow gap a player must get through that is only a few pixels larger than the player to slow them down.
    • One-way props are allowed, however you must not shoot through them.
    • Entities that cause damage must not be placed in range of your fading doors/raiding corridor. Players should be able to raid your base without taking damage from these entities.
    • You must be able to access the property on foot, without having to perform specific actions (IE: crouching/jumping), this includes bases that utilise world doors, windows, ledges and using water to jump up onto a prop.
    • You cannot use colours / materials that could cause confusion or make your base hard to navigate.
    • Bases must not be disorientating or use invisible props, this includes blackout bases.
    • Bases using the "Wire" material are allowed as long as they are not disorientating.
  2. Base Entrance Rules:
    • The entrance to the base must be linear, not a maze designed with dead ends and without the use of zig-zags (so that a raider must move left and right to continue), or anything else designed to unfairly extend access to the base.
    • Entry to your base must not contain more than 4 turns.
    • You may only have 90 and 180 degree turns.
    • 90 degrees counts as 1 turn, therefore 180 degrees counts as 2 turns.
    • The number of turns includes both world and player props.
  3. Keypad & Fading Doors:
    • The timer on the keypads should be a minimum of 4 seconds.
    • The delay on the keypads must be 0 seconds.
    • Max amount of fading doors is 4, however a megabase may have 5.
    • Main doors cannot be connected to buttons, Players must be able to lockpick and access the doors into the base.
    • Do not make fake/bait keypads hidden within the main keypad.
    • Keypads must be placed on the prop they open. (Can be placed just beneath/above shooting windows, to not obscure vision)
    • You may not have traps in your base e.g. floors/ditches that players fall through, receive fall damage or get stuck in when raiding. Players must also be able to exit the same way they came in (e.g. no slopes with steep ledges that prevent their retreat).
    • You may not have more than 4 Buttons connected to fading doors.
  4. Mega Bases:
    • In order to create a mega base you must have 1 person per building or 4+ base members, no building must go unowned.
    • You cannot make a base that blocks off an entire area. e.g) Industrial,Slums, etc. You have to speak to Manager+ for permission and have 4+ base members.
  5. Rooftop Bases:
    • You can build on the rooftop of a single building, this cannot extend to another rooftop or a tunnel nearby if applicable.
    • If someone owns the building below you must have their permission.
    • The base cannot overhang onto the street below with the only exception to this is the walkway leading to it and must be easily accessible on foot, e.g. you cannot have an unnecessarily long walkway leading from the street or another building or force players to parkour, crouch, jump or navigate a narrow/difficult pathway to reach the entrance of your base.
    • For Rooftop bases the raider must be past the first keypaded door before the KOS sign applies.
  6. Street Building:
    • Only Hobo’s or Police may build on the street/sidewalks/car parks. (Megabases may void this, but must be within reasonable distance to each of the properties.)
    • Building by placing props or entities, near gang flags in any circumstances is completely unacceptable and is punishable.
    • Vendor Jobs; Gun Dealers, Cook, Pizza Chef, etc may set up their own Street Vendor stands. Stands must not block any access to part of the map, road, building, door or be exceeding a reasonable size.
  7. KOS Signs & Textscreens:
    • Your KOS sign cannot include any of the following:
      1. "KOS all reasons" or similar.
      2. "KOS if annoying" or similar.
      3. "KOS if loitering" or similar.
      4. "KOS if nearby" or similar.
      5. You cannot target certain individuals or jobs on your textscreens. (for example, Deadpool is KOS)
    • Make sure that the KOS sign you have is clearly visible and should be 3D text size over 45.
    • No offensive 3D text screens. e.g) Racism/Gender/Harassment of any type.

  1. Citizens may only do minor crimes that do not engage or attack other players (using drugs, protest, not comply to Police etc.).
  2. Citizens and other Criminals are a third party when it comes to RP Situations between Criminals and Government. They may take side to either party but must be within Roleplay Reason.
  3. You are not allowed to self supply as any dealer, this means you're not allowed to buy yourself weapons directly.
  4. Citizens are allowed to only carry handguns.
  5. Anyone with a gun license may brandish weapons above pistols in public but must respond to the wishes of governemt if asked to put them away.
  6. Government are to avoid Criminal Activities, and must do their job, to dispense justice. This means Government Jobs are not allowed to help criminals robbing bank or selling drugs, and are not allowed to counter gang-territories, nor partake in gang related events.
  7. Custody and Arresting are two different things. Custody is when you put a suspect in cuffs, and you may only put someone in custody until the RP situation is over. For example, you can cuff multiple people during a raid, but must arrest them or set them free after the raid.
  8. The Chain of Command in Government is: Mayor > SWAT Leader > Police. Mayor is the highest in command for what the Police does.
  9. Government are only allowed to arrest by the Laws of the land. Any other reason must be within Roleplay Reason, and must be agreed by all parties in the Roleplay.
  10. Government may build on streets, but only within Roleplay Reason.
  11. Any Police Officer can put anyone in Custody (put them in handcuffs) within RP Reason but must advert if they are to put someone in arrest. This can be done after the Situation but must be done within a reasonable time margin.
  12. The Mayor is not allowed to make new KOS Laws, but only AOS.
  13. The laws cannot be random or obscene. For example "AOS if Coughing", "AOS if Jay-walking", "AOS if not giving me money".
  14. Hobos may only use melee weapons.
  15. Kidnappers may only hold people hostage for up to 10 minutes, and can only charge a maximum of 100k for there's release. You are not allowed to kidnap if there is no one available to buy the hostage (for example theres just you two on the server, or richest on the server is only 50k, you can only charge 50k.
  16. Government jobs/members are not allowed to base with any job outside of the Government.
  17. Anyone can /advert warn to tell people to back off. After 3 warns, you are allowed to kill the individual following you. The warns need a spacing of minimum 5 seconds.
  18. Cultists can only kidnap/sacrifice one player per 15 minutes.
  19. Capturing airdrops provides a circle/radius which is the KOS radius.
  20. Players actively engaging with the purge may ignore NLR.

  1. Gangs indicate members who are in a team. Gang members do not have to advert to counter any violent activity against other gang members or a gang member's base. (Raids, mugs, kidnaps, etc)
  2. If someone in Government is having their territory captured, they are not allowed to counter. However, Government may try to de-escalate gang takeover, but cannot capture or take any loot, but rather arrest.
  3. A gang base must have the corrosponding gang name on the bases KOS sign.
  4. When making a gang, you may not have anything offensive or NSFW as your name or picture.

  1. RDM stands for Random Deathmatch. This occurs when you kill a player for an invalid or unknown reason. Before you shoot, it is better to warn people unless it's really needed. Attempted RDM is where you injure or try to kill a player, where Mass RDM is usually when you kill three or more people in rapid succession.
  2. RDA is arresting someone without a valid reason in roleplay situation.
  3. NLR stands for New Life Rule. Going back to the area where you died within a short period of time leads to the breaking of NLR which is not allowed. You can also break NLR by using information that you only know because of your previous life. (before you were killed)
  4. Metagaming is using information that would not normally be accessible to your character, such as using some kind of source engine bug to your advantage (items that poke out through walls). It is also considered metagaming to use OOC chat in an RP situation.
  5. Props Abuse Prop Killing is when you kill someone with a prop where Prop Push is when you push people with your prop. Prop Block, as you might have gathered by now, is trapping people within props, Or blocking off an area, without a way in or out.
  6. OOC stands for Out Of Character. This is a type of chat that players can use and it displays what you said to everyone in the game at the current time. It can also mean not being in roleplay.
  7. LTAP Stands for Left to Avoid Punishment. This is if you leave, after breaking a rule, or if you leave during a sit/While Jailed, to get out of the punishment.
  8. LTARP stands for Left to Avoid RolePlay. (Situation) This is to leave to avoid being kidnapped, mugged, raided etc. This also includes leaving while being in Jail. (arrested)
  9. FailRP is defined as acting in a way that is unrealistic or OOC for a person in that situation.
  10. NITRP , No intent to rp. This means that you have no intent to follow server rules or engage in roleplay at all.